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Crusader Aura: This aura is a bit of a letdown. For one, it doesn’t affect flying mounts. It also doesn’t stack with other mount speed enhancing effects, such as Pursuit of Justice or the riding skill enchant for gloves. It does save you any Requiem gold inventory space you might otherwise spend on riding skill gear though.
Seal of Vengeance (Alliance Only): This seal is mainly useful for longer fights where you have the time to stack it up. If mana is not an issue, you can even switch between Seal of Vengeance and Seal of Righteousness and use both (SoV until fully stacked, switch to SoR, and switch back and detonate SoV when its about to wear off).
Seal of Blood (Horde Only): This seal receives no benefit from +spell damage, and is a little underwhelming as a whole.
Avenging Wrath: Very nice spell, the added damage let’s you put down some big hurt in PvE and PvP alike. It is more situational in PvP due to the ability being magic. It can be dispelled, purged and even stolen by a mage.
Water Shield: Many enhancements specced shammies really like this one for soloing, but it serves as a nice little mana booster for 5 mans and raids where you’re going to be taking ae damage as well.
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