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A bit of ConstructivismHello fellow Requiem players
First,i want to add a bit of constructivism to all the criticism thread i been reading earlier.
To start, i might admit, im a bit disapointed about the lack of content in game.
The game itself is nice and really pleasant in matter of graphism, the system of preofessions is nicely designed .
But im still disapointed,the grind in that game litteraly kill the interest,playing requiem can look a chore in someone eye,and can look like a slow brainwashing in the eye of another.
Quests are alright but its seriously lackin in modularity,some dungeons are litteraly totaly uninteresting at all,some are incredibly imposible to explore.
I mean, its litteraly ONLY "target mobs,kill mobs,rinse ,repeat" it would be nice if Requiem have some tactical mission or something to spice up the game (up to your imagination guys ) .
Anyways, i have a lvl 54 shadow runner, a lvl 32 hunter,lvl 33 defender,lvl 30 soul hunter,another rogue lvl 27.
I'm kinda sad to see a good game like Requiem goin to the way for the trash can the community is really good but it lack a bit of communication in game a housing system to make the game more familiar to every players would be nice and could create a feeling of attachment for all players types (its a MMORPG after all) in order to make them attached to the game.
By the way, that constant grind is killing me, i dont even know how i made my way to level 54 i been playing lots of MMORPG but Requiem is really mind numbing.
Well all comments are welcome have a nice day all!
